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Organizational Issues

It seems like large companies have evolved to adopt some practices which, in retrospect, are not ideal. Some common ones: specialization, multi-tasking and not refactoring. In this blog entry, I'll cover specialization. I'll cover multi-tasking and not refactoring in future entries.

Agile Austin Talk - February 2009

I really enjoyed the talk I gave at Agile Austin tonight. Lots of good questions and interaction. The Austin agile community is vibrant and growing quickly. Kudos to Scott Killen and Agile Austin for their work in establishing and growing the community. There were almost 100 people there.

If you missed the talk or attended and would like to see the presentation, you can find it under presentations here.

Upcoming Agile Austin Talk

For those in the Austin Area, I'll be doing a talk at Agile Austin next week on Tuesday, February 3rd. I'll be talking about my experiences in establishing and scaling agility within a large software organization.

Time: 6:00 - 8:30 PM
Location: Microsoft Technology Center; Stonebridge Plaza One; 9606 North Mopac; Suite 200; Austin TX, 78759

ProductCamp Austin Nuggets of Wisdom

Last weekend I attended ProductCamp Austin. ProductCamp is "a collaborative, user organized unconference, focused on Product Marketing and Management topics". Here are the top nuggets of wisdom that I heard there:

  • Oftentimes we focus too much on a feature. Instead, focus on the problem you're trying to solve. This will encourage you to think of other (potentially better) solutions.

ProductCamp Austin

ProductCamp Austin is tomorrow. See http://www.barcamp.org/ProductCampAustinWinter09 for more info on the event.

There are currently 28 sessions scheduled ranging from Agile, to Social Networking, to Entrepreneurship and Leadership, to Innovation and Intellectual Property.

Agile Issues

Agile practices do a great job of surfacing issues. It reminds me a bit of user interfaces. A former colleague used to say that the UI always got blamed first. Often the issue was in lower layers, but the UI was the part that surfaced the issue.

Learning Lean, Part II

I've been attending a web based class on Lean development presented by Alan Shalloway. This entry captures some of the more interesting parts. See this previous entry on notes from the first class.

Agile Panel

On January 6th, AgileAustin had a session where it opened the floor to questions to a panel of agile experts (Paul Brownell, Michael Maham, Jeffery Palermo, Vishal Sheth, Bill Skrapits, Mike Wethington, Jack Yang and David Anderson). There were lots of good questions and some great answers. Here are some of the tidbits I found most interesting:

  • You don't do lean or agile. Lean is agile. There are strong parallels. Note: see previous blog entries on lean.

I Do Agile

There are three main methods of agile in use these days: Scrum, Extreme Programming and Lean. Amongst the three Scrum is being used the most by far. Though I base my practices primarily on Scrum, I always say that I do Agile, not that I do Scrum. The reason for this is that each of the three have value to add to the mix. They complement each other very well. I'd rather be free to mix and match than to be constrained to just Scrum.

How Long Should Our Iterations Be?

Scrum originally proposed iterations (called sprints) of 30 days. Extreme Programming says 1 to 3 weeks. Lean questions whether to even have an iteration (i.e., why not a continuous flow of stories). Where should you start?

I generally recommend that projects start with two week iterations. Once you get a feel for things, you can adjust to what is appropriate for your environment.

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